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Retrato wireframe en tiempo real

Wire Mesh

Role
Research & development
Year
2025
Scope
WebGL, real-time shaders
Stack
  • WebGL
  • Three.js
  • Shaders

Overview

A real-time wireframe portrait rendered with WebGL shaders. A piece of technical exploration that examines how geometry can communicate presence.

Experiment focused on probing the limits of custom shaders in the browser. The face is continuously rebuilt as a mesh of lines — fragile, expressive, computational.

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